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<channel>
	<title>Extra Future &#187; Links</title>
	<atom:link href="http://extrafuture.com/category/links/feed/" rel="self" type="application/rss+xml" />
	<link>http://extrafuture.com</link>
	<description>Phil Nelson writes about web development, applications, and video games.</description>
	<lastBuildDate>Thu, 11 Mar 2010 18:49:36 +0000</lastBuildDate>
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			<item>
		<title>Online Advertising: Losing the Race to the Bottom</title>
		<link>http://extrafuture.com/2010/03/11/online-advertising-losing-the-race-to-the-bottom/</link>
		<comments>http://extrafuture.com/2010/03/11/online-advertising-losing-the-race-to-the-bottom/#comments</comments>
		<pubDate>Thu, 11 Mar 2010 18:49:36 +0000</pubDate>
		<dc:creator>Phil Nelson</dc:creator>
				<category><![CDATA[Links]]></category>
		<category><![CDATA[advertising]]></category>
		<category><![CDATA[sxsw 2010]]></category>

		<guid isPermaLink="false">http://extrafuture.com/?p=1518</guid>
		<description><![CDATA[John Gruber and Jim Coudal&#8217;s SXSW 2010 panel sounds like something I&#8217;m going to be sad I missed. Hell of a name.
"Online Advertising: Losing the Race to the Bottom" was originally posted by Phil Nelson on Extra Future. All rights are reserved by the author.]]></description>
			<content:encoded><![CDATA[<p><a href="http://my.sxsw.com/events/event/617" title="SXSW: Online Advertising: Losing the Race to the Bottom">John Gruber and Jim Coudal&#8217;s SXSW 2010 panel</a> sounds like something I&#8217;m going to be sad I missed. Hell of a name.</p>
<hr style="border:0; border-bottom: 1px dotted #333;" /><p>"<a href="http://extrafuture.com/2010/03/11/online-advertising-losing-the-race-to-the-bottom/" title="Online Advertising: Losing the Race to the Bottom">Online Advertising: Losing the Race to the Bottom</a>" was originally posted by Phil Nelson on <a href="http://extrafuture.com" title="Extra Future">Extra Future</a>. All rights are reserved by the author.</p>]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Metaphorical Maps</title>
		<link>http://extrafuture.com/2010/03/11/metaphorical-maps/</link>
		<comments>http://extrafuture.com/2010/03/11/metaphorical-maps/#comments</comments>
		<pubDate>Thu, 11 Mar 2010 17:55:16 +0000</pubDate>
		<dc:creator>Phil Nelson</dc:creator>
				<category><![CDATA[Links]]></category>
		<category><![CDATA[design fiction]]></category>
		<category><![CDATA[funny]]></category>
		<category><![CDATA[images]]></category>
		<category><![CDATA[maps]]></category>

		<guid isPermaLink="false">http://extrafuture.com/?p=1516</guid>
		<description><![CDATA[Christoph Niemann&#8217;s Abstract City maps for the NYT are funny. You may enjoy them.
"Metaphorical Maps" was originally posted by Phil Nelson on Extra Future. All rights are reserved by the author.]]></description>
			<content:encoded><![CDATA[<p><a href="http://niemann.blogs.nytimes.com/2010/03/10/my-way/" title="My Way - Abstract City Blog - NYTimes.com">Christoph Niemann&#8217;s Abstract City maps</a> for the NYT are funny. You may enjoy them.</p>
<hr style="border:0; border-bottom: 1px dotted #333;" /><p>"<a href="http://extrafuture.com/2010/03/11/metaphorical-maps/" title="Metaphorical Maps">Metaphorical Maps</a>" was originally posted by Phil Nelson on <a href="http://extrafuture.com" title="Extra Future">Extra Future</a>. All rights are reserved by the author.</p>]]></content:encoded>
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		<slash:comments>0</slash:comments>
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		<item>
		<title>Capybara Games Reveals Clash Of Heroes HD For XBLA, PSN</title>
		<link>http://extrafuture.com/2010/03/10/capybara-games-reveals-clash-of-heroes-hd-for-xbla-psn/</link>
		<comments>http://extrafuture.com/2010/03/10/capybara-games-reveals-clash-of-heroes-hd-for-xbla-psn/#comments</comments>
		<pubDate>Thu, 11 Mar 2010 03:49:15 +0000</pubDate>
		<dc:creator>Phil Nelson</dc:creator>
				<category><![CDATA[Links]]></category>
		<category><![CDATA[nintendo ds]]></category>
		<category><![CDATA[toronto]]></category>
		<category><![CDATA[video games]]></category>

		<guid isPermaLink="false">http://extrafuture.com/?p=1514</guid>
		<description><![CDATA[Toronto-based indie games studio makes good. Clash of Heroes for DS is one of the best western-developed DS games ever made.
"Capybara Games Reveals Clash Of Heroes HD For XBLA, PSN" was originally posted by Phil Nelson on Extra Future. All rights are reserved by the author.]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.gamesetwatch.com/2010/03/capy_reveals_clash_of_heroes_h.php?utm_source=feedburner&amp;utm_medium=feed&amp;utm_campaign=Feed%3A+gamesetwatch+%28GameSetWatch%29" title="GameSetWatch - Capy Reveals Clash Of Heroes HD For XBLA, PSN">Toronto-based indie games studio makes good</a>. Clash of Heroes for DS is one of the best western-developed DS games ever made.</p>
<hr style="border:0; border-bottom: 1px dotted #333;" /><p>"<a href="http://extrafuture.com/2010/03/10/capybara-games-reveals-clash-of-heroes-hd-for-xbla-psn/" title="Capybara Games Reveals Clash Of Heroes HD For XBLA, PSN">Capybara Games Reveals Clash Of Heroes HD For XBLA, PSN</a>" was originally posted by Phil Nelson on <a href="http://extrafuture.com" title="Extra Future">Extra Future</a>. All rights are reserved by the author.</p>]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Sweatshop: Art, Conversation, Madness</title>
		<link>http://extrafuture.com/2010/03/10/sweatshop-art-conversation-madness/</link>
		<comments>http://extrafuture.com/2010/03/10/sweatshop-art-conversation-madness/#comments</comments>
		<pubDate>Wed, 10 Mar 2010 22:39:15 +0000</pubDate>
		<dc:creator>Phil Nelson</dc:creator>
				<category><![CDATA[Links]]></category>
		<category><![CDATA[#sweatshop]]></category>
		<category><![CDATA[people I know]]></category>

		<guid isPermaLink="false">http://extrafuture.com/?p=1511</guid>
		<description><![CDATA[Sweatshop, the live art video show I produce, is next broadcasting on Friday, 12 March at 3pm PST. Mark your calendars using the substance of your choosing. I&#8217;m told we will be jamming the new soon-to-be-released MC Frontalot album, ZERO DAY, which Sweatshop&#8217;s host/creator Eliza Gauger did the back cover for.
"Sweatshop: Art, Conversation, Madness" was [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://sweatshop.tv" title="Sweatshop">Sweatshop</a>, the live art video show I produce, is next broadcasting on <strong>Friday, 12 March at 3pm PST</strong>. Mark your calendars using the substance of your choosing. I&#8217;m told we will be jamming the new soon-to-be-released <a href="http://frontalot.com/" title="MC Frontalot">MC Frontalot</a> album, ZERO DAY, which Sweatshop&#8217;s host/creator <a href="http://toxoplasm.org" title="Toxoplasm: Eliza Gauger's website">Eliza Gauger</a> did the back cover for.</p>
<hr style="border:0; border-bottom: 1px dotted #333;" /><p>"<a href="http://extrafuture.com/2010/03/10/sweatshop-art-conversation-madness/" title="Sweatshop: Art, Conversation, Madness">Sweatshop: Art, Conversation, Madness</a>" was originally posted by Phil Nelson on <a href="http://extrafuture.com" title="Extra Future">Extra Future</a>. All rights are reserved by the author.</p>]]></content:encoded>
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		<slash:comments>0</slash:comments>
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		<item>
		<title>European Parliament Demands Transparency For ACTA</title>
		<link>http://extrafuture.com/2010/03/10/european-parliament-demands-transparency-for-acta/</link>
		<comments>http://extrafuture.com/2010/03/10/european-parliament-demands-transparency-for-acta/#comments</comments>
		<pubDate>Wed, 10 Mar 2010 21:31:53 +0000</pubDate>
		<dc:creator>Phil Nelson</dc:creator>
				<category><![CDATA[Links]]></category>
		<category><![CDATA[ACTA]]></category>
		<category><![CDATA[copyright]]></category>
		<category><![CDATA[law]]></category>
		<category><![CDATA[piracy]]></category>

		<guid isPermaLink="false">http://extrafuture.com/?p=1508</guid>
		<description><![CDATA[
  The European Parliament today voted on a resolution that demands transparency in the ACTA negotiations, and that the Commission puts all papers on the table.
  
  The resolution was carried by 633 votes in favour, 13 against, and 16 abstentions.


Way to go, EU. See also: Christian Engström&#8217;s talk on ACTA from [...]]]></description>
			<content:encoded><![CDATA[<blockquote>
  <p>The European Parliament today voted on a resolution that demands transparency in the ACTA negotiations, and that the Commission puts all papers on the table.</p>
  
  <p>The resolution was carried by 633 votes in favour, 13 against, and 16 abstentions.</p>
</blockquote>

<p><a href="http://christianengstrom.wordpress.com/2010/03/10/epic-win-for-transparency-on-acta/" title="Epic win for transparency on ACTA « Christian Engström, Pirate MEP">Way to go, EU</a>. See also: <a href="http://www.youtube.com/watch?v=trarJtxixM8" title="Christian Engström's talk">Christian Engström&#8217;s talk on ACTA</a> from the European Parliament floor.</p>
<hr style="border:0; border-bottom: 1px dotted #333;" /><p>"<a href="http://extrafuture.com/2010/03/10/european-parliament-demands-transparency-for-acta/" title="European Parliament Demands Transparency For ACTA">European Parliament Demands Transparency For ACTA</a>" was originally posted by Phil Nelson on <a href="http://extrafuture.com" title="Extra Future">Extra Future</a>. All rights are reserved by the author.</p>]]></content:encoded>
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		<slash:comments>0</slash:comments>
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		<title>A Message From Ronald Reagan To The Fashion Designers Of the World</title>
		<link>http://extrafuture.com/2010/03/10/a-message-from-ronald-reagan-to-the-fashion-designers-of-the-world/</link>
		<comments>http://extrafuture.com/2010/03/10/a-message-from-ronald-reagan-to-the-fashion-designers-of-the-world/#comments</comments>
		<pubDate>Wed, 10 Mar 2010 18:54:10 +0000</pubDate>
		<dc:creator>Phil Nelson</dc:creator>
				<category><![CDATA[Links]]></category>
		<category><![CDATA[funny]]></category>
		<category><![CDATA[oh my god]]></category>

		<guid isPermaLink="false">http://extrafuture.com/?p=1506</guid>
		<description><![CDATA[This is the funniest thing I&#8217;ve seen in an extremely long time. Stick with it, and you will thank me. With gifts.
"A Message From Ronald Reagan To The Fashion Designers Of the World" was originally posted by Phil Nelson on Extra Future. All rights are reserved by the author.]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.youtube.com/watch?v=6pGbMJrXvLo" title="YouTube                 - El fin del mundo, de Alberto González Vázquez">This is the funniest thing I&#8217;ve seen in an extremely long time</a>. Stick with it, and you will thank me. With gifts.</p>
<hr style="border:0; border-bottom: 1px dotted #333;" /><p>"<a href="http://extrafuture.com/2010/03/10/a-message-from-ronald-reagan-to-the-fashion-designers-of-the-world/" title="A Message From Ronald Reagan To The Fashion Designers Of the World">A Message From Ronald Reagan To The Fashion Designers Of the World</a>" was originally posted by Phil Nelson on <a href="http://extrafuture.com" title="Extra Future">Extra Future</a>. All rights are reserved by the author.</p>]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Amazon.com&#8217;s 1-Click Patent Confirmed Following Re-Exam</title>
		<link>http://extrafuture.com/2010/03/10/amazon-coms-1-click-patent-confirmed-following-re-exam/</link>
		<comments>http://extrafuture.com/2010/03/10/amazon-coms-1-click-patent-confirmed-following-re-exam/#comments</comments>
		<pubDate>Wed, 10 Mar 2010 18:26:56 +0000</pubDate>
		<dc:creator>Phil Nelson</dc:creator>
				<category><![CDATA[Links]]></category>
		<category><![CDATA[1-click]]></category>
		<category><![CDATA[amazon]]></category>
		<category><![CDATA[bullshit]]></category>
		<category><![CDATA[software patents]]></category>
		<category><![CDATA[web development]]></category>

		<guid isPermaLink="false">http://extrafuture.com/?p=1501</guid>
		<description><![CDATA[This is just plain terrible news. It&#8217;s the software equivalent of someone having a patent on &#8220;cash-only.&#8221; It&#8217;s a technology (and I hesitate to even call it a technology) so completely obvious that it makes the entire patent system look ridiculous by it&#8217;s inclusion.

This re-exam sticks us with another 4 years of the legal strong-arming [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.techflash.com/seattle/2010/03/amazons_1-click_patent_confirmed_following_re-exam.html" title="Amazon.com's 1-Click patent confirmed following re-exam">This is just plain terrible news</a>. It&#8217;s the software equivalent of someone having a patent on &#8220;cash-only.&#8221; It&#8217;s a technology (and I hesitate to even call it a technology) so completely obvious that it makes the entire patent system look ridiculous by it&#8217;s inclusion.</p>

<p>This re-exam sticks us with another 4 years of the <a href="http://news.cnet.com/2100-1001-231798.html" title="Amazon.com sues Barnes and Noble over 1-click">legal</a> <a href="http://news.cnet.com/Apple-licenses-Amazons-1-Click/2100-1017_3-245879.html" title="Apple Licenses Amazon.com's 1-click patent">strong-arming</a> of companies and people who try to make internet shopping experiences better.</p>
<hr style="border:0; border-bottom: 1px dotted #333;" /><p>"<a href="http://extrafuture.com/2010/03/10/amazon-coms-1-click-patent-confirmed-following-re-exam/" title="Amazon.com&#8217;s 1-Click Patent Confirmed Following Re-Exam">Amazon.com&#8217;s 1-Click Patent Confirmed Following Re-Exam</a>" was originally posted by Phil Nelson on <a href="http://extrafuture.com" title="Extra Future">Extra Future</a>. All rights are reserved by the author.</p>]]></content:encoded>
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		<slash:comments>0</slash:comments>
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		<title>The Panic Status Board</title>
		<link>http://extrafuture.com/2010/03/09/the-panic-status-board/</link>
		<comments>http://extrafuture.com/2010/03/09/the-panic-status-board/#comments</comments>
		<pubDate>Tue, 09 Mar 2010 20:07:32 +0000</pubDate>
		<dc:creator>Phil Nelson</dc:creator>
				<category><![CDATA[Links]]></category>
		<category><![CDATA[achievements]]></category>
		<category><![CDATA[business]]></category>
		<category><![CDATA[video games]]></category>

		<guid isPermaLink="false">http://extrafuture.com/?p=1499</guid>
		<description><![CDATA[Compare The Panic Status Board with Jesse Schnell&#8217;s talk at DICE 2010, and see what he meant. Panic&#8217;s productivity has gone up due to work being more &#8220;game-like.&#8221;
"The Panic Status Board" was originally posted by Phil Nelson on Extra Future. All rights are reserved by the author.]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.panic.com/blog/2010/03/the-panic-status-board/" title="Panic Blog  » The Panic Status Board">Compare The Panic Status Board</a> with <a href="http://extrafuture.com/2010/02/24/jesse-schells-presentation-at-dice-2010/" title="Jesse Schell’s Presentation at DICE 2010">Jesse Schnell&#8217;s talk at DICE 2010</a>, and see what he meant. Panic&#8217;s productivity has gone up due to work being more &#8220;game-like.&#8221;</p>
<hr style="border:0; border-bottom: 1px dotted #333;" /><p>"<a href="http://extrafuture.com/2010/03/09/the-panic-status-board/" title="The Panic Status Board">The Panic Status Board</a>" was originally posted by Phil Nelson on <a href="http://extrafuture.com" title="Extra Future">Extra Future</a>. All rights are reserved by the author.</p>]]></content:encoded>
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		<slash:comments>0</slash:comments>
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		<item>
		<title>&#8220;Detroit Wants to Save Itself by Shrinking&#8221;</title>
		<link>http://extrafuture.com/2010/03/09/detroit-wants-to-save-itself-by-shrinking/</link>
		<comments>http://extrafuture.com/2010/03/09/detroit-wants-to-save-itself-by-shrinking/#comments</comments>
		<pubDate>Tue, 09 Mar 2010 20:01:17 +0000</pubDate>
		<dc:creator>Phil Nelson</dc:creator>
				<category><![CDATA[Links]]></category>
		<category><![CDATA[detroit]]></category>
		<category><![CDATA[the midwest]]></category>
		<category><![CDATA[urban renewal]]></category>

		<guid isPermaLink="false">http://extrafuture.com/?p=1496</guid>
		<description><![CDATA[
  Operating on a scale never before attempted in this country, the city would demolish houses in some of the most desolate sections of Detroit and move residents into stronger neighborhoods. Roughly a quarter of the 139-square-mile city could go from urban to semi-rural.

"&#8220;Detroit Wants to Save Itself by Shrinking&#8221;" was originally posted by [...]]]></description>
			<content:encoded><![CDATA[<blockquote>
  <p><a href="http://news.yahoo.com/s/ap/20100308/ap_on_bi_ge/us_downsizing_detroit" title="Detroit wants to save itself by shrinking - Yahoo! News">Operating on a scale never before</a> attempted in this country, the city would demolish houses in some of the most desolate sections of Detroit and move residents into stronger neighborhoods. Roughly a quarter of the 139-square-mile city could go from urban to semi-rural.</p>
</blockquote>
<hr style="border:0; border-bottom: 1px dotted #333;" /><p>"<a href="http://extrafuture.com/2010/03/09/detroit-wants-to-save-itself-by-shrinking/" title="&#8220;Detroit Wants to Save Itself by Shrinking&#8221;">&#8220;Detroit Wants to Save Itself by Shrinking&#8221;</a>" was originally posted by Phil Nelson on <a href="http://extrafuture.com" title="Extra Future">Extra Future</a>. All rights are reserved by the author.</p>]]></content:encoded>
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		<slash:comments>0</slash:comments>
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		<title>Harmony</title>
		<link>http://extrafuture.com/2010/03/09/harmony/</link>
		<comments>http://extrafuture.com/2010/03/09/harmony/#comments</comments>
		<pubDate>Tue, 09 Mar 2010 18:49:45 +0000</pubDate>
		<dc:creator>Phil Nelson</dc:creator>
				<category><![CDATA[Links]]></category>
		<category><![CDATA[html5]]></category>
		<category><![CDATA[showcase]]></category>
		<category><![CDATA[web development]]></category>

		<guid isPermaLink="false">http://extrafuture.com/?p=1494</guid>
		<description><![CDATA[A procedural drawing tool written in HTML5.
"Harmony" was originally posted by Phil Nelson on Extra Future. All rights are reserved by the author.]]></description>
			<content:encoded><![CDATA[<p><a href="http://mrdoob.com/lab/javascript/harmony/" title="Harmony - Procedural drawing tool">A procedural drawing tool written in HTML5.</a></p>
<hr style="border:0; border-bottom: 1px dotted #333;" /><p>"<a href="http://extrafuture.com/2010/03/09/harmony/" title="Harmony">Harmony</a>" was originally posted by Phil Nelson on <a href="http://extrafuture.com" title="Extra Future">Extra Future</a>. All rights are reserved by the author.</p>]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Valve Announces Steam, Source Engine Coming to OS X</title>
		<link>http://extrafuture.com/2010/03/08/valve-announces-steam-source-engine-coming-to-os-x/</link>
		<comments>http://extrafuture.com/2010/03/08/valve-announces-steam-source-engine-coming-to-os-x/#comments</comments>
		<pubDate>Mon, 08 Mar 2010 19:41:25 +0000</pubDate>
		<dc:creator>Phil Nelson</dc:creator>
				<category><![CDATA[Links]]></category>
		<category><![CDATA[mac]]></category>
		<category><![CDATA[os x]]></category>
		<category><![CDATA[pc games]]></category>
		<category><![CDATA[steam]]></category>
		<category><![CDATA[valve]]></category>
		<category><![CDATA[video games]]></category>

		<guid isPermaLink="false">http://extrafuture.com/?p=1492</guid>
		<description><![CDATA[Since they&#8217;re porting Source, that means Half-Life 2, Left 4 Dead, Team Fortress 2, Portal, Portal 2 and all Source-based games will be available for the Mac. Jimminy.
"Valve Announces Steam, Source Engine Coming to OS X" was originally posted by Phil Nelson on Extra Future. All rights are reserved by the author.]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.wired.com/gamelife/2010/03/steam-mac/" title="Valve Brings Hit Games, Steam Service to Mac | GameLife | Wired.com">Since they&#8217;re porting Source</a>, that means Half-Life 2, Left 4 Dead, Team Fortress 2, Portal, Portal 2 and all Source-based games will be available for the Mac. Jimminy.</p>
<hr style="border:0; border-bottom: 1px dotted #333;" /><p>"<a href="http://extrafuture.com/2010/03/08/valve-announces-steam-source-engine-coming-to-os-x/" title="Valve Announces Steam, Source Engine Coming to OS X">Valve Announces Steam, Source Engine Coming to OS X</a>" was originally posted by Phil Nelson on <a href="http://extrafuture.com" title="Extra Future">Extra Future</a>. All rights are reserved by the author.</p>]]></content:encoded>
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		<slash:comments>0</slash:comments>
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		<item>
		<title>Funranium Labs&#8217; Experiments in Coffee</title>
		<link>http://extrafuture.com/2010/03/08/funranium-labs-experiments-in-coffee/</link>
		<comments>http://extrafuture.com/2010/03/08/funranium-labs-experiments-in-coffee/#comments</comments>
		<pubDate>Mon, 08 Mar 2010 19:20:15 +0000</pubDate>
		<dc:creator>Phil Nelson</dc:creator>
				<category><![CDATA[Links]]></category>
		<category><![CDATA[coffee]]></category>
		<category><![CDATA[science]]></category>
		<category><![CDATA[the black blood of the earth]]></category>

		<guid isPermaLink="false">http://extrafuture.com/?p=1490</guid>
		<description><![CDATA[
  At some point, all of us start wondering how much coffee we can drink before our hearts explode.


and with that, begins the journey. I am constitutionally incapable of seeing a coffee called &#8220;The Black Blood of the Earth&#8221; and not purchasing it.
"Funranium Labs&#8217; Experiments in Coffee" was originally posted by Phil Nelson on [...]]]></description>
			<content:encoded><![CDATA[<blockquote>
  <p><a href="http://www.funranium.com/BBotE.html" title="Funranium Labs - Coffee Science">At some point, all of us start wondering how much coffee we can drink before our hearts explode.</a></p>
</blockquote>

<p>and with that, begins the journey. I am constitutionally incapable of seeing a coffee called &#8220;The Black Blood of the Earth&#8221; and not purchasing it.</p>
<hr style="border:0; border-bottom: 1px dotted #333;" /><p>"<a href="http://extrafuture.com/2010/03/08/funranium-labs-experiments-in-coffee/" title="Funranium Labs&#8217; Experiments in Coffee">Funranium Labs&#8217; Experiments in Coffee</a>" was originally posted by Phil Nelson on <a href="http://extrafuture.com" title="Extra Future">Extra Future</a>. All rights are reserved by the author.</p>]]></content:encoded>
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		<title>Lost Garden on Video Game Heroes and Fandom</title>
		<link>http://extrafuture.com/2010/03/08/lost-garden-on-video-game-heroes-and-fandom/</link>
		<comments>http://extrafuture.com/2010/03/08/lost-garden-on-video-game-heroes-and-fandom/#comments</comments>
		<pubDate>Mon, 08 Mar 2010 18:55:53 +0000</pubDate>
		<dc:creator>Phil Nelson</dc:creator>
				<category><![CDATA[Links]]></category>
		<category><![CDATA[fandom]]></category>
		<category><![CDATA[independent games]]></category>
		<category><![CDATA[video games]]></category>

		<guid isPermaLink="false">http://extrafuture.com/?p=1488</guid>
		<description><![CDATA[The article is games-specific, but I find that it applies to any creative media: Games, film, music, web development. Many points and questions worth digesting, especially the central question: Are the games you have fandom for WORTH your time and love?

Much of modern fandom is mired in what appears, to me, to be an abusive [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://lostgarden.com/2010/02/steambirds-why-indie-games-are-good-for.html" title="Lost Garden: Steambirds: Why indie games are good for fans">The article is games-specific</a>, but I find that it applies to any creative media: Games, film, music, web development. Many points and questions worth digesting, especially the central question: Are the games you have fandom for WORTH your time and love?</p>

<p>Much of modern fandom is mired in what appears, to me, to be an abusive relationship.</p>
<hr style="border:0; border-bottom: 1px dotted #333;" /><p>"<a href="http://extrafuture.com/2010/03/08/lost-garden-on-video-game-heroes-and-fandom/" title="Lost Garden on Video Game Heroes and Fandom">Lost Garden on Video Game Heroes and Fandom</a>" was originally posted by Phil Nelson on <a href="http://extrafuture.com" title="Extra Future">Extra Future</a>. All rights are reserved by the author.</p>]]></content:encoded>
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		<slash:comments>0</slash:comments>
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		<title>Golden Ratio Calculator</title>
		<link>http://extrafuture.com/2010/03/08/golden-ratio-calculator/</link>
		<comments>http://extrafuture.com/2010/03/08/golden-ratio-calculator/#comments</comments>
		<pubDate>Mon, 08 Mar 2010 15:24:59 +0000</pubDate>
		<dc:creator>Phil Nelson</dc:creator>
				<category><![CDATA[Links]]></category>
		<category><![CDATA[golden ratio]]></category>
		<category><![CDATA[tools]]></category>
		<category><![CDATA[web development]]></category>

		<guid isPermaLink="false">http://extrafuture.com/?p=1485</guid>
		<description><![CDATA[A simple web-based golden ratio calculator. Used it this morning. (Via Ryan Taylor)
"Golden Ratio Calculator" was originally posted by Phil Nelson on Extra Future. All rights are reserved by the author.]]></description>
			<content:encoded><![CDATA[<p><a href="http://goldenratiocalculator.com/" title="Golden Ratio Calculator">A simple web-based golden ratio calculator</a>. Used it this morning. (Via <a href="http://twitter.com/ryantaylor/status/10174791544" title="Twitter update source">Ryan Taylor</a>)</p>
<hr style="border:0; border-bottom: 1px dotted #333;" /><p>"<a href="http://extrafuture.com/2010/03/08/golden-ratio-calculator/" title="Golden Ratio Calculator">Golden Ratio Calculator</a>" was originally posted by Phil Nelson on <a href="http://extrafuture.com" title="Extra Future">Extra Future</a>. All rights are reserved by the author.</p>]]></content:encoded>
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		<slash:comments>0</slash:comments>
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		<title>Twin Galaxies Founder Walter Day Retires</title>
		<link>http://extrafuture.com/2010/03/07/twin-galaxies-founder-walter-day-retires/</link>
		<comments>http://extrafuture.com/2010/03/07/twin-galaxies-founder-walter-day-retires/#comments</comments>
		<pubDate>Sun, 07 Mar 2010 21:54:59 +0000</pubDate>
		<dc:creator>Phil Nelson</dc:creator>
				<category><![CDATA[Links]]></category>
		<category><![CDATA[king of kong]]></category>
		<category><![CDATA[twin galaxies]]></category>
		<category><![CDATA[video games]]></category>

		<guid isPermaLink="false">http://extrafuture.com/?p=1482</guid>
		<description><![CDATA[Walter is one of those guys who just obviously loved games and the weirdos that play them. I hope he enjoys his retirement.
"Twin Galaxies Founder Walter Day Retires" was originally posted by Phil Nelson on Extra Future. All rights are reserved by the author.]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.gamesetwatch.com/2010/03/twin_galaxies_founder_walter_d.php?utm_source=feedburner&amp;utm_medium=feed&amp;utm_campaign=Feed%3A+gamesetwatch+%28GameSetWatch%29" title="GameSetWatch - Twin Galaxies Founder Walter Day Retires">Walter is one of those guys who just obviously loved games and the weirdos that play them</a>. I hope he enjoys his retirement.</p>
<hr style="border:0; border-bottom: 1px dotted #333;" /><p>"<a href="http://extrafuture.com/2010/03/07/twin-galaxies-founder-walter-day-retires/" title="Twin Galaxies Founder Walter Day Retires">Twin Galaxies Founder Walter Day Retires</a>" was originally posted by Phil Nelson on <a href="http://extrafuture.com" title="Extra Future">Extra Future</a>. All rights are reserved by the author.</p>]]></content:encoded>
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		<slash:comments>0</slash:comments>
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		<title>Lukas Mathis on Scrolling .vs. Page-flipping</title>
		<link>http://extrafuture.com/2010/03/07/lukas-mathis-on-scrolling-vs-page-flipping/</link>
		<comments>http://extrafuture.com/2010/03/07/lukas-mathis-on-scrolling-vs-page-flipping/#comments</comments>
		<pubDate>Sun, 07 Mar 2010 18:47:52 +0000</pubDate>
		<dc:creator>Phil Nelson</dc:creator>
				<category><![CDATA[Links]]></category>
		<category><![CDATA[books]]></category>
		<category><![CDATA[ipod]]></category>
		<category><![CDATA[scrolling .vs. pages]]></category>
		<category><![CDATA[ux]]></category>

		<guid isPermaLink="false">http://extrafuture.com/?p=1480</guid>
		<description><![CDATA[In response to a response, he grabs this quote from Kottke:


  The page flipping animation in the iBooks app though? Super cheesy. It’s like in the early days of cars where they built them to look like horse-drawn carriages. Can’t we just scroll?


He says:


  How is scrolling desirable to the person who is [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://ignorethecode.net/blog/2010/03/06/jon_bell_on_scrolling/" title="ignore the code: Jon Bell on Scrolling">In response to a response</a>, he grabs this quote from Kottke:</p>

<blockquote>
  <p>The page flipping animation in the iBooks app though? Super cheesy. It’s like in the early days of cars where they built them to look like horse-drawn carriages. Can’t we just scroll?</p>
</blockquote>

<p>He says:</p>

<blockquote>
  <p>How is scrolling desirable to the person who is trying to read a book? If I’m reading a book, I want to fill the screen with text. Then, I want to read that text. Then, I want to fill the whole screen with new text, and read that.</p>
</blockquote>

<p>and I smile and nod, because he is extremely right. The reason the page-flip metaphor still works is that my eyes/brain shouldn&#8217;t have to be in charge of figuring out where I am in the text every time I scroll.</p>

<p>It&#8217;s not as simple as eliminating &#8220;pages&#8221; entirely, I think, but re-implementing the <em>good</em> functionality of pages.</p>
<hr style="border:0; border-bottom: 1px dotted #333;" /><p>"<a href="http://extrafuture.com/2010/03/07/lukas-mathis-on-scrolling-vs-page-flipping/" title="Lukas Mathis on Scrolling .vs. Page-flipping">Lukas Mathis on Scrolling .vs. Page-flipping</a>" was originally posted by Phil Nelson on <a href="http://extrafuture.com" title="Extra Future">Extra Future</a>. All rights are reserved by the author.</p>]]></content:encoded>
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		<slash:comments>0</slash:comments>
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		<title>HTML WG Working Drafts Have Been Published</title>
		<link>http://extrafuture.com/2010/03/04/html-wg-working-drafts-have-been-published/</link>
		<comments>http://extrafuture.com/2010/03/04/html-wg-working-drafts-have-been-published/#comments</comments>
		<pubDate>Thu, 04 Mar 2010 23:17:39 +0000</pubDate>
		<dc:creator>Phil Nelson</dc:creator>
				<category><![CDATA[Links]]></category>
		<category><![CDATA[html5]]></category>
		<category><![CDATA[markup]]></category>
		<category><![CDATA[standards]]></category>
		<category><![CDATA[web development]]></category>
		<category><![CDATA[WHAT-WG]]></category>

		<guid isPermaLink="false">http://extrafuture.com/?p=1478</guid>
		<description><![CDATA[The list includes HTML5, HTML+RDFa, HTML Microdata, HTML Canvas 2D Context, HTML5 Differences from HTML4 and HTML: The Markup Language.
"HTML WG Working Drafts Have Been Published" was originally posted by Phil Nelson on Extra Future. All rights are reserved by the author.]]></description>
			<content:encoded><![CDATA[<p><a href="http://lists.w3.org/Archives/Public/public-html/2010Mar/0137.html" title="HTML WG Working Drafts have been published from Maciej Stachowiak on 2010-03-04 (public-html@w3.org from March 2010)">The list</a> includes <a href="http://www.w3.org/TR/html5/" title="HTML5">HTML5</a>, <a href="http://www.w3.org/TR/rdfa-in-html/" title="HTML+RDFa">HTML+RDFa</a>, <a href="http://www.w3.org/TR/microdata/" title="HTML Microdata">HTML Microdata</a>, <a href="http://www.w3.org/TR/2dcontext/" title="HTML Canvas 2D Context">HTML Canvas 2D Context</a>, <a href="http://www.w3.org/TR/html5-diff/" title="HTML5 Differences from HTML4">HTML5 Differences from HTML4</a> and <a href="http://www.w3.org/TR/html-markup/" title="HTML: The Markup Language">HTML: The Markup Language</a>.</p>
<hr style="border:0; border-bottom: 1px dotted #333;" /><p>"<a href="http://extrafuture.com/2010/03/04/html-wg-working-drafts-have-been-published/" title="HTML WG Working Drafts Have Been Published">HTML WG Working Drafts Have Been Published</a>" was originally posted by Phil Nelson on <a href="http://extrafuture.com" title="Extra Future">Extra Future</a>. All rights are reserved by the author.</p>]]></content:encoded>
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		<slash:comments>0</slash:comments>
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		<item>
		<title>&#8220;Made, Is Making, or Will Make?&#8221;</title>
		<link>http://extrafuture.com/2010/03/04/made-is-making-or-will-make/</link>
		<comments>http://extrafuture.com/2010/03/04/made-is-making-or-will-make/#comments</comments>
		<pubDate>Thu, 04 Mar 2010 18:11:52 +0000</pubDate>
		<dc:creator>Phil Nelson</dc:creator>
				<category><![CDATA[Links]]></category>
		<category><![CDATA[app store]]></category>
		<category><![CDATA[apple]]></category>
		<category><![CDATA[business]]></category>
		<category><![CDATA[iphone]]></category>
		<category><![CDATA[software]]></category>

		<guid isPermaLink="false">http://extrafuture.com/?p=1476</guid>
		<description><![CDATA[David Barnard on the sales fluctuations in the App Store, and how hard is it to gauge future success/sales on same.
"&#8220;Made, Is Making, or Will Make?&#8221;" was originally posted by Phil Nelson on Extra Future. All rights are reserved by the author.]]></description>
			<content:encoded><![CDATA[<p><a href="http://davidbarnard.com/post/425488663/made" title="Made, Is Making, or Will Make? - @drbarnard">David Barnard on the sales fluctuations in the App Store</a>, and how hard is it to gauge future success/sales on same.</p>
<hr style="border:0; border-bottom: 1px dotted #333;" /><p>"<a href="http://extrafuture.com/2010/03/04/made-is-making-or-will-make/" title="&#8220;Made, Is Making, or Will Make?&#8221;">&#8220;Made, Is Making, or Will Make?&#8221;</a>" was originally posted by Phil Nelson on <a href="http://extrafuture.com" title="Extra Future">Extra Future</a>. All rights are reserved by the author.</p>]]></content:encoded>
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		<slash:comments>0</slash:comments>
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		<title>SWEATSHOP Is Live This Afternoon</title>
		<link>http://extrafuture.com/2010/03/03/sweatshop-is-live-this-afternoon/</link>
		<comments>http://extrafuture.com/2010/03/03/sweatshop-is-live-this-afternoon/#comments</comments>
		<pubDate>Wed, 03 Mar 2010 21:08:32 +0000</pubDate>
		<dc:creator>Phil Nelson</dc:creator>
				<category><![CDATA[Links]]></category>
		<category><![CDATA[#sweatshop]]></category>
		<category><![CDATA[art]]></category>
		<category><![CDATA[live streaming]]></category>

		<guid isPermaLink="false">http://extrafuture.com/?p=1474</guid>
		<description><![CDATA[Around 2pm PST, 5pm EST. Join us for art, filmstrips, and conversation. You will be glad you did.
"SWEATSHOP Is Live This Afternoon" was originally posted by Phil Nelson on Extra Future. All rights are reserved by the author.]]></description>
			<content:encoded><![CDATA[<p><a href="http://sweatshop.tv" title="Sweatshop">Around 2pm PST, 5pm EST.</a> Join us for art, filmstrips, and conversation. You will be glad you did.</p>
<hr style="border:0; border-bottom: 1px dotted #333;" /><p>"<a href="http://extrafuture.com/2010/03/03/sweatshop-is-live-this-afternoon/" title="SWEATSHOP Is Live This Afternoon">SWEATSHOP Is Live This Afternoon</a>" was originally posted by Phil Nelson on <a href="http://extrafuture.com" title="Extra Future">Extra Future</a>. All rights are reserved by the author.</p>]]></content:encoded>
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		<slash:comments>0</slash:comments>
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		<item>
		<title>Some People Can’t Read URLs</title>
		<link>http://extrafuture.com/2010/03/02/some-people-can%e2%80%99t-read-urls/</link>
		<comments>http://extrafuture.com/2010/03/02/some-people-can%e2%80%99t-read-urls/#comments</comments>
		<pubDate>Tue, 02 Mar 2010 17:32:20 +0000</pubDate>
		<dc:creator>Phil Nelson</dc:creator>
				<category><![CDATA[Links]]></category>
		<category><![CDATA[culture]]></category>
		<category><![CDATA[facebook login]]></category>
		<category><![CDATA[tutorials]]></category>
		<category><![CDATA[video games]]></category>
		<category><![CDATA[web development]]></category>

		<guid isPermaLink="false">http://extrafuture.com/?p=1471</guid>
		<description><![CDATA[Serving as a follow-up to the &#8220;Facebook login Quandry&#8220;. Also by the same author: A tutorial level for the internet. He uses Metroid as an example, so I am bound by law to link to it. (Via Shawn Medero)
"Some People Can’t Read URLs" was originally posted by Phil Nelson on Extra Future. All rights are [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://jonoscript.wordpress.com/2010/02/18/some-people-cant-read-urls/" title="Some People Can’t Read URLs « Not The User’s Fault">Serving as a follow-up</a> to the &#8220;<a href="http://extrafuture.com/2010/02/11/the-facebook-login-quandry/" title="The Facebook Login Quandry">Facebook login Quandry</a>&#8220;. Also by the same author: <a href="http://jonoscript.wordpress.com/2009/12/14/a-tutorial-level-for-the-internet/" title="A Tutorial Level For The Internet">A tutorial level for the internet</a>. He uses Metroid as an example, so I am bound by law to link to it. (Via <a href="http://shawn.medero.net/2010/03/02/daily-brief-march-2nd-2010-morning-edition/" title="Shawn Medero's Daily Brief, 2 March 2010">Shawn Medero</a>)</p>
<hr style="border:0; border-bottom: 1px dotted #333;" /><p>"<a href="http://extrafuture.com/2010/03/02/some-people-can%e2%80%99t-read-urls/" title="Some People Can’t Read URLs">Some People Can’t Read URLs</a>" was originally posted by Phil Nelson on <a href="http://extrafuture.com" title="Extra Future">Extra Future</a>. All rights are reserved by the author.</p>]]></content:encoded>
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		<slash:comments>0</slash:comments>
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	</channel>
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