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MicIO.js

[This is some crazy magicks and I love it][link]:

> Use HTML5’s web audio API to create a hardware bus somewhat similar to how Square’s Credit Card readers works.

I am abuzz with ideas for this right now and this is bad because I have actual work to do. (via [Jesper][jesp])

[link]: http://colinbookman.com/2014/03/23/micio/ “MicIO.js”
[jesp]: http://waffle.wootest.net “Waffle, Jesper’s blog”

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µSpeech

[A speech recognition toolkit for Arduino][link]. Fighting the urge to pair this with my robovoice speech chip and make a vocal chatbot.

[link]: http://arjo129.github.io/uSpeech/ “µSpeech”

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NESpad

[An NES gamepad library for Arduino.][link]

>One use of this is to allow your Arduino access to the status of 8 buttons (up, down, left, right, A, B, START, SELECT) using only 3 digital pins (for STROBE/LATCH, CLOCK, DATA).

3 pins is a tall order on my Arduino Uno, but for the new Due it’s a drop in the bucket. It supposedly works with the [Freedom Stick][freedom], too. Wireless Arduino NES Remote here I come.

[link]: http://code.google.com/p/nespad/ “nespad – NESpad Nintendo game pad library for Arduino – Google Project Hosting”
[freedom]: http://en.wikipedia.org/wiki/Freedom_Stick “Freedom Stick by Camerica”

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Arduino Battery Meter

[A little how-to with some example code from Anonymous Hobbyist][link]. I’m considering adding a solar panel to my Arduino, and I really need to be able to monitor the battery (and the 9v backup).

[link]: https://autonomoushobbyist.wordpress.com/2011/02/24/arduino-battery-meter/ “Arduino Battery Meter | Autonomous Hobbyist”

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EventDuino

Based on the [previous link][prev] to a Node.js -> Arduino bridge, [@JerrySievert][guy] pointed me to [his own take: An event-driven package for Arduino/Node.js][link]. Listening for events on the board itself is a really cool idea.

[link]: https://github.com/JerrySievert/EventDuino “JerrySievert/EventDuino”
[guy]: http://twitter.com/JerrySievert “JerrySievert on Twitter”
[prev]: http://extrafuture.com/2012/06/07/arduino-and-the-web-using-nodejs/ “Previously: Arduino & the Web using Node.js”

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Arduino and the Web using NodeJS

[A tutorial on how to hook up sensor data (or anything else your Arduino can spit out) to the Internet.][link]

[link]: http://www.codeproject.com/Articles/389676/Arduino-and-the-Web-using-NodeJS-and-SerialPort2 “Arduino and the Web using NodeJS and SerialPort2 – CodeProject”

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Arduino-serial: C code to talk to Arduino

[Relevant to my recent interests.][link] I bought an Arduino Uno this weekend and the amount of ideas I have right now are scary.

The primary benefit of this C library is that it will not trigger a reset on the board. This means you can stream data at intervals and not get a reset.

[link]: http://todbot.com/blog/2006/12/06/arduino-serial-c-code-to-talk-to-arduino/ “Arduino-serial: C code to talk to Arduino « todbot blog”

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Gameduino

[Gameduino is an add-on][link] for the open-source [Arduino hardware platform][ard], created to facilitate the creation of 8-bit video games. They’ve already passed their Kickstarter goal. What’s cool about the Arduino is how low-cost and accessible it is. You could, for example, create a new 8-bit games console on this thing. With a built-in store.

I’m hoping to see someone do a panel on this bit of kit at the next [GamerCamp][camp].

[link]: http://www.kickstarter.com/projects/2084212109/gameduino-an-arduino-game-adapter “Gameduino: an Arduino game adapter by James Bowman — Kickstarter”
[camp]: http://www.gamercamp.ca/ “GamerCamp”
[ard]: http://www.arduino.cc/ “Arduino”