Use HTML5’s web audio API to create a hardware bus somewhat similar to how Square’s Credit Card readers works.
I am abuzz with ideas for this right now and this is bad because I have actual work to do. (via Jesper)
A speech recognition toolkit for Arduino. Fighting the urge to pair this with my robovoice speech chip and make a vocal chatbot.
One use of this is to allow your Arduino access to the status of 8 buttons (up, down, left, right, A, B, START, SELECT) using only 3 digital pins (for STROBE/LATCH, CLOCK, DATA).
3 pins is a tall order on my Arduino Uno, but for the new Due it’s a drop in the bucket. It supposedly works with the Freedom Stick, too. Wireless Arduino NES Remote here I come.
A little how-to with some example code from Anonymous Hobbyist. I’m considering adding a solar panel to my Arduino, and I really need to be able to monitor the battery (and the 9v backup).
Based on the previous link to a Node.js -> Arduino bridge, @JerrySievert pointed me to his own take: An event-driven package for Arduino/Node.js. Listening for events on the board itself is a really cool idea.
Relevant to my recent interests. I bought an Arduino Uno this weekend and the amount of ideas I have right now are scary.
The primary benefit of this C library is that it will not trigger a reset on the board. This means you can stream data at intervals and not get a reset.
Gameduino is an add-on for the open-source Arduino hardware platform, created to facilitate the creation of 8-bit video games. They’ve already passed their Kickstarter goal. What’s cool about the Arduino is how low-cost and accessible it is. You could, for example, create a new 8-bit games console on this thing. With a built-in store.
I’m hoping to see someone do a panel on this bit of kit at the next GamerCamp.