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New Video I Worked On: 3D Scanning Best Practices

My colleagues at Occipital and I put together [this tutorial video] for customers of our Canvas home scanning application. I wrote the script and did the voiceover. My co-worker Karla Estrada shot, edited, and starred.

: https://www.youtube.com/watch?v=XqJbFn5rJfE&rel=0 “Canvas: 3D Scanning Best Practices”

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Flash CS5 will export to HTML5 Canvas

[It’s nice to be able to link to something GOOD that Adobe is doing.][link] With Apple putting the kibosh on their Flash -> iPhone bridge, this is an even bigger deal. Apple does not, yet, control HTML.

[link]: http://www.9to5mac.com/Flash-html5-canvas-35409730 “Flash CS5 will export to HTML5 Canvas | 9 to 5 Mac”

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Quake 2 Ported to HTML5

[Feel the power of WebGL, Canvas, HTML5 <audio>, local storage and WebSockets.][link] Works in WebKit nightlies, Chrome development build. *See also:* [More on how to make it work][link].

[link]: http://code.google.com/p/quake2-gwt-port/ “quake2-gwt-port – Project Hosting on Google Code”
[more]: http://code.google.com/p/quake2-gwt-port/wiki/CompatibleBrowsers “Compatible Browsers”