These are the things I've written that are tagged "game development"

Make Weird Stuff in Unity Tutorial

They’re speaking my language: This tutorial is about empowering people who feel constrained about their lack of abilities. For example, programmers who feel like they need artists to make cool things, or artists who think they need programmers to make cool things, or even people who are neither of those who want to make cool […]

Game Developer Research Institute

Doctor Sparkle, the mad genius behind Chrontendo, mentions the GDRI several times in his videos, and it’s an awesome resource for information on… game developers. The bent is toward older companies and projects because those are the ones we generally know the least about.

Wired’s Coverage of Game Dev Story

Nifty article with input from Ron Gilbert. Game Dev Story has been a big timesink for me. It suffers from a distinct lack of polish, but it tickles just the right areas of my brain that spent months with old PC simulations like Detroit and Air Bucks.

A* Search Algorithm in JavaScript

Looks like a good implementation, be sure to check out the demo. Brian’s example is great for people looking for a better understanding of A* in general, and it helped me out personally, but I recently came upon this version which in my tests is faster by a wide margin, and supports multiple modes of […]

Hello There

My name is Phil Nelson and I make beautiful objects for a troubled world in CSS, HTML, and JavaScript. I'm a designer / developer at Occipital.

Stuff I Make

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  • Twitter: @philnelson

Hey. What're you doing all the way down here? You get lost? Just looking around? Cool. I like you.