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Make Weird Stuff in Unity Tutorial

They’re speaking my language:

This tutorial is about empowering people who feel constrained about their lack of abilities. For example, programmers who feel like they need artists to make cool things, or artists who think they need programmers to make cool things, or even people who are neither of those who want to make cool things.

The tutorial is written for folks who have no experience with Unity or 3D modelling.

Definitely going to spend some time with this on a weekend.

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box2dweb

A more up-to-date version of Box2d in Javascript.

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Game Developer Research Institute

Doctor Sparkle, the mad genius behind Chrontendo, mentions the GDRI several times in his videos, and it’s an awesome resource for information on… game developers. The bent is toward older companies and projects because those are the ones we generally know the least about.

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Wired’s Coverage of Game Dev Story

Nifty article with input from Ron Gilbert. Game Dev Story has been a big timesink for me. It suffers from a distinct lack of polish, but it tickles just the right areas of my brain that spent months with old PC simulations like Detroit and Air Bucks.

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Jasoco’s Adventure Game Engine

A promising project for the open source game framework Löve for developing Zelda-style 2d adventure games.

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“Bad Game Designer, No Twinkie”

A list of things not to do in game design.

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A* Search Algorithm in JavaScript

Looks like a good implementation, be sure to check out the demo. Brian’s example is great for people looking for a better understanding of A* in general, and it helped me out personally, but I recently came upon this version which in my tests is faster by a wide margin, and supports multiple modes of traversal in addition to Manhattan.