[In which Minecraft comes full circle][link]. My friends and I have long referred to Minecraft as “Grown-up LEGOs” and now it’s regular LEGOs, too.
[link]: https://www.jinx.com/LEGOMinecraft “J!NX : Minecraft LEGO Exclusive”
[In which Minecraft comes full circle][link]. My friends and I have long referred to Minecraft as “Grown-up LEGOs” and now it’s regular LEGOs, too.
[link]: https://www.jinx.com/LEGOMinecraft “J!NX : Minecraft LEGO Exclusive”
Just a reminder to you, the Extra Future reader, that [one of my favorite games of last year is coming to Xbox Live Arcade and it looks great][link].
[link]: http://www.gamesetwatch.com/2010/10/spelunky_xbla_screens_show_off.php “GameSetWatch – Spelunky XBLA Screens Show Off New Graphics, Explosions”
[The article is games-specific][link], but I find that it applies to any creative media: Games, film, music, web development. Many points and questions worth digesting, especially the central question: Are the games you have fandom for WORTH your time and love?
Much of modern fandom is mired in what appears, to me, to be an abusive relationship.
[link]: http://lostgarden.com/2010/02/steambirds-why-indie-games-are-good-for.html “Lost Garden: Steambirds: Why indie games are good for fans”
[One of my favorite games of 2009, released for one of my favorite devices][link] for the slim price of $2.99. Worth every penny.
[link]: http://itunes.apple.com/WebObjects/MZStore.woa/wa/viewSoftware?id=350642635&mt=8 “Plants vs. Zombies for iPhone, iPod touch, and iPad on the iTunes App Store”
[These are all absolutely gorgeous][link]. They include tiny (8×8) first person dungeon crawl tiles!
[link]: http://forums.tigsource.com/index.php?topic=8970.0 “Oryx – LOFI Fantasy 2D/3D”
The hyper-expensive and [sometimes-maligned][maligned] Unreal Engine [gets a free / indie version][link]. [The Unreal Development Kit][link] is free for non-commercial use, and $2500 per-seat for commercial games.
[With Unity making a similar offering][unity] last week, the independent games scene is only going to get better.
[link]: http://www.udk.com/index.html “UDK – Unreal Development Kit – Epic Games”
[unity]: http://extrafuture.com/2009/10/28/game-engine-unity-launches-free-option/ “Unity Launches Free Option”
[maligned]: http://en.wikipedia.org/wiki/Too_Human#Unreal_Engine_dispute “Epic Games .vs. Silicon Knights”
[Great detail and some analysis from 2d boy][link]. Points of interest:
* A not-insignificant portion of purchases were for less than 30 cents, which PayPal took all of.
* There are a lot of charts and stuff in the post, I love them for the amount of detail they’ve gone into and shared with the rest of us.
* They say 57,000 copies at about 2.03 per copy. By my math, that’s $115,710, not counting PayPal fees OR the spike in their Steam (+40%) and WiiWare (+9%) sales over the same period. Not a bad chunk of change.
* They’ve extended the sale to October 25th. If you haven’t bought it yet, the only way to redeem yourself is to do so now, and pay more than $2.03.
Overall, sounds like a win for everybody.
[link]: http://2dboy.com/2009/10/19/birthday-sale-results/ “2D Boy: I love you, 2D Boy! » Blog Archive » Pay-What-You-Want Birthday Sale Results”
For World of Goo’s 1st birthday, 2d Boy are having a [“pay whatever you want” sale][link], for the PC, Mac and Linux versions of the game. There is no excuse not to buy this.
[link]: http://2dboy.com/games.php “2D Boy: Games”
[The independent games answer to Super Smash Brothers][link]. Featuring 16-bit art, beautiful chiptune music and your favorite indie games characters.
[link]: http://tigsource.com/articles/2009/08/26/indie-brawl-first-public-release “The Independent Gaming Source”
[The return of the video game prototype contest/community that spawned World of Goo and Crayon Physics][link].
via [Andy Baio][andy]
[link]: http://experimentalgameplay.com/blog/ “Experimental Gameplay Project”
[andy]: http://waxy.org “Waxy dot org”
[John Harris concludes his look at the 2009 7-Day Roguelike competition][link].
[link]: http://www.gamesetwatch.com/2009/06/column_play_2009_7drl_winners_1.php “GameSetWatch – COLUMN: @Play: 2009 7DRL Winners, Part Three”
[A video game][link] based on the “[Raiders of the Lost Arcade][leak]” segment of the Futurama episode “[Anthology of Interest 2][wikia]”.
[link]: http://www.shinobis-place.de/Page_neu/wip_projects.html “Shinobis-Place”
[leak]: http://www.liveleak.com/view?i=535_1189897817 “Raiders of the Lost Arcade”
[wikia]: http://futurama.wikia.com/wiki/Anthology_of_Interest_II “Futurama Wiki: Raiders of the Lost Arcade”
[Jonathan Blow’s 2008 independent games masterpiece is now available for the Mac][link]. If you haven’t played it yet, you are missing out, and you no longer have an excuse.
[link]: http://playgreenhouse.com/buy/NNONE-000001-01/mac/ “www.playgreenhouse.com”
[This is a pretty big deal][link]. Amazon selling download codes for XBLA games is a good step for retailers getting in on the downloadable action, which will get more exposure to download-only games, which will get everybody paid more. I hope.
[link]: http://www.amazon.com/gp/redirect.html?ie=UTF8&location=http%3A%2F%2Fwww.amazon.com%2FXbox-Live%2Fb%3Fie%3DUTF8%26node%3D979417011%26ref%255F%3Damb%255Flink%255F84085271%255F2&tag=philnelson-20&linkCode=ur2&camp=1789&creative=390957 “Amazon.com Xbox Live Store”