These are the things I've written that are tagged "nes"

DuckTales Remastered announced by Capcom

22 March 2013

DuckTales Remastered is in development at WayForward Technologies, Capcom announced today during its “World of Capcom” panel at PAX East 2013. It will launch this summer for $14.99 on PlayStation Network, 1200 Microsoft Points on Xbox Live Arcade and $15 on the Wii U eShop. DuckTales is a beloved NES game from an era when […]

NESpad

17 January 2013

An NES gamepad library for Arduino. One use of this is to allow your Arduino access to the status of 8 buttons (up, down, left, right, A, B, START, SELECT) using only 3 digital pins (for STROBE/LATCH, CLOCK, DATA). 3 pins is a tall order on my Arduino Uno, but for the new Due it’s […]

This Isn’t Pop: When Video Game Music Inspired By Popular Music Is A Little Too Inspired

22 February 2009

This is a post carried-over from the blog archives on philnelson.name, my previous site. Video games have a long and storied history of borrowing heavily from popular music. This post will be updated with samples as I get them suggested to me, which you can do using the information above this post. In each case […]

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My name is Phil Nelson and I make beautiful objects for a troubled world. I'm a designer / developer / writer / director / editor / narrator at Occipital.

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