These are the things I've written that are tagged "steam"

“Steam Is a Port”

18 May 2010

John Bell on Steam’s Mac version, and cross-platform UIs in general. As I did in my post on Steam, he sees it as an example in favor of Apple’s stance on third-party SDKs in the App Store: Apple has their head on straight with regards to ports. They want apps to be designed with iPads […]

On Steam for Mac OS X

14 May 2010

Steam for Mac, while a welcome panacea against the 17 or 20 Windows users who were clinging to the last hope of their platform (“Macs don’t have any games!”), is not yet a first-class Mac OS X citizen. As a cross-platform system, it is completely expected, and normal, that there are going to be conventions […]

The Steam Client for Mac Is Here

12 May 2010

… and here is where to download it from the Steam homepage. It is a 2.7mb Disk Image. I expect a press release shortly. Hurry up before the server melts. If you aren’t in the closed beta you’ll get a message saying so, but at least you’ll have the client downloaded and updated before the […]

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My name is Phil Nelson and I make beautiful objects for a troubled world. I'm a designer / developer / writer / director / editor / narrator at Occipital.

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