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The 3D Software Rendering Technology of 1998’s Thief: The Dark Project

[A write-up / retrospective by the primary author of Thief: The Dark Project’s 3D rendering engine][link]. An interesting historical curio, from the time just before hardware 3D rendering was commonplace. via [Shawn Medero][shawn].

[link]: http://nothings.org/gamedev/thief_rendering.html “The 3D Software Rendering Technology of 1998’s Thief: The Dark Project”
[shawn]: http://shawn.medero.net/ “Shawn Medero”

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How the Other Half Writes: In Defense of Twitter

[This is the best, serious, essay smacking down the Twitter-hate going on among the terrified old guard media][link]. It’s note-taking technology:

>Imagine a world where everyone uses typewriters: they write novels, manifestos, historical surveys, and so on, but they do it all using typewriters.
>
>Now the ball-point pen comes along. People use it to write down grocery lists and street addresses and recipes and love notes. What is this awful new technology? the literary users of typewriters say. Ball-point pens are the death of humanism.

[link]: http://bldgblog.blogspot.com/2009/04/how-other-half-writes-in-defense-of.html “BLDGBLOG: How the Other Half Writes: In Defense of Twitter”