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IE6 Countdown

[A site created by Microsoft themselves][link] for tracking and encouraging the 12% of the browsing populace still using IE6 due to personal failing or an IT department with their heads up their asses.

According to their chart 34% of China still uses IE6.

[link]: http://ie6countdown.com/ “IE6 Countdown”

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Rouse

[Described by the creator of the project as][link]:

>an attempt to create a new Mac OS X web browser that steals the best bits from OmniWeb for its user interface, adds some well-needed hooks to the interior to customize rendering and loading, and otherwise stays away from scope creep as far as possible.

and I am so down with that. Jesper has done some fairly in-depth writing on the project’s [Feasibility and Scope][feas], [Originality][orig] and [Getting Involved][inv].

[link]: http://code.google.com/p/rouse/ “rouse – Project Hosting on Google Code”
[feas]: http://waffle.wootest.net/2010/04/18/rouse-feasibility-and-scope/ “Rouse: Feasibility and Scope”
[orig]: http://waffle.wootest.net/2010/04/18/rouse-originality/ “Rouse: Originality”
[inv]: http://waffle.wootest.net/2010/04/18/rouse-involvement/ “Getting Involved in Rouse”

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Preview of WebKit’s WebGL

[3D gaming in-browser without plugins][link]. Playable TODAY with a [nightly build of Webkit][nightly] on your Mac. Wow.

[link]: http://blog.wolfire.com/2009/09/preview-of-webkits-webgl-canvas3d/ “Wolfire Blog – Preview of WebKit’s WebGL / Canvas 3D”
[nightly]: http://nightly.webkit.org/ “Nightly Webkit builds”

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Safari 4’s Full-Page Zoom

[Pierre Igot on the differences between Safari 4’s page zooming and other browsers][link]. Safari 4’s implementation is yards better, and makes the job of the programmer much easier.

[link]: http://www.betalogue.com/2009/06/15/safari-4-zoom/ “Betalogue » Blog Archive » Safari 4’s Full-Page Zoom: Impressive”