Tag: bridge engine
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The Best Third-Party Carrying Case for the Bridge Mixed Reality Headset
TL;DR: [This is the best case for Bridge](https://www.amazon.com/gp/product/B01M75B9XX/ref=as_li_ss_tl?ie=UTF8&psc=1&linkCode=ll1&tag=phlnls-20&linkId=8045185ae65e6ff9c2456801cfed7b5c) — If you work on mixed reality games & experiences for the [Bridge headset](https://bridge.occipital.com/) like I do you might sometimes (ironically, for a super-portable headset like Bridge) have a bit of trouble with getting your headset from point A to point B. The box that Bridge comes…
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Work: Inside-out 6-DoF Positional tracking for Mobile VR
Last week Occipital announced the VR Dev Kit, and a public preview of our kickass positional tracking inside of Bridge Engine. As part of the launch, I did a lot of stuff! Here’s the video that I wrote, shot, edited, and narrated: I also designed the system with our in-house 3D team, prototyped it all…
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New Video: Mixed Reality in Bridge Engine With No 3D Sensor Required
Occipital [recently acquired][1] Replica Labs. Also, now we can relocalize inside of Bridge Engine without a 3D sensor! Weird how those things go together. Anyway, I wrote, shot and edited this video to commemorate the event. [1]: http://techcrunch.com/2016/06/02/occipital-buys-replica-labs-to-help-turn-your-living-room-into-a-video-game-sooner/ “Occipital Buys Replica Labs To Help Turn Your Living Room Into A Video Game Sooner”
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A Video I Edited About Occipital’s Bridge Engine
Thanks a ton to our private beta partners. They made all this stuff in a week! For more info, see the Structure Sensor developer page.