Deadly Premonition’s 7 Steps To A Memorable Story

[Gamasutra rounds up a GDC 2011 panel][link] with the director of last year’s surprise critical darling, xbox 360 game Deadly Premonition. The game was certainly an odd duck, but had so many varied ideas crammed into it that it was sort of fascinating.

[link]: http://www.gamasutra.com/view/news/33361/GDC_2011_Deadly_Premonitions_7_Steps_To_A_Memorable_Story.php “Gamasutra – News – GDC 2011: Deadly Premonition’s 7 Steps To A Memorable Story”


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