Tag: video games

  • Braid Released for Mac OS X

    [Jonathan Blow’s 2008 independent games masterpiece is now available for the Mac][link]. If you haven’t played it yet, you are missing out, and you no longer have an excuse. [link]: http://playgreenhouse.com/buy/NNONE-000001-01/mac/ “www.playgreenhouse.com”

  • Wayfarer, A 3D Roguelike Written in Processing

    [Pretty alpha, but also pretty fun][link]. Looking forward to more from this guy. [link]: http://benhem.com/games/wayfarer/ “Wayfarer (alpha)”

  • Square Enix shuts down Chrono fan game Crimson Echoes

    [Hey, Square, having a fan base that LOVES your stuff so much they’re willing to put in their own work and time (hundreds of hours) on what amounts to FREE PROMOTION for it][link]? That’s not a problem. That’s an incredible gift that you just shit on. Again. They had another opportunity like this a few…

  • Konami Code Sites

    [↑ ↑ ↓ ↓ ← → ← → B A][link] via [John Gruber][via] [link]: http://konamicodesites.com/ “Konami Code Sites” [via]: http://daringfireball.net “Daring Fireball”

  • The Cover Project

    [Hi-res scans of cover and box art for video games][link]. They carry scans of newer games, which to me is a bit unnecessary, but they have a wealth of covers for NES, SNES, 3DO, Intellivision, etc. [link]: http://www.thecoverproject.net/ “The Cover Project > Home”

  • Jason Scott’s Presentation on Platform Studies from Notacon 6

    [In short: Context is king][link]. His central theme seems to be that simply looking at the rulesets of old games is missing the point. The platform itself informs the game to a huge degree. [link]: http://www.archive.org/details/20090417-scott-supermario “Internet Archive: Details: Super Jason Scott Presentation 64”

  • LostLevels Dumps Superman Prototype for NES

    [Which means you can download it][link]. This Superman is a prototype which was [eventually renamed Sunman][sunman], with the logo changed. [Sunman was never released, but it is fully playable][sunplay]. It is not at all the same [Superman game released by KEMCO for the NES][nes]. Gameplay is very similar to another Sunsoft superhero game [Batman: Return…

  • Amazon.com Now Selling WiiWare Game Codes

    [Following the Xbox Live Arcade codes, this is no surprise, but nice to see][link]. Also of interest to me: Amazon does not allow their associates to get commissions on these cards. Profit margin must be close to zero, if not into the red. [link]: http://www.amazon.com/exec/obidos/ASIN/B00213JM9O/ “Amazon.com: World of Goo [Online Game Code]: Wii: Video Games”

  • Braid Artist David Hellman Releases The Game’s Art Resources

    [A bit late for the initial craze][link], but I’m sure the quality of fan-made stuff will only go up. Includes: Level icons, animated GIFs, and some gorgeous wallpapers. [link]: http://www.davidhellman.net/braidbrief.htm “David Hellman .net – Braid”

  • My Brute

    [Flashed-based fighting game where you generate a character that automatically fights][link]. Weird little game. [link]: http://philnelson.mybrute.com/ “PhilNelson My Brute”

  • Sonic The Hedgehog Series Bible

    >[The Sonic Bible was an internal document created by SOA][link] to provide a localised history and overall philosophy for Sonic and the Sonic universe. It is apparently not based on the Japanese history. The [series bible][bible] for Sonic The Hedgehog from Sega’s launch of the first Sonic game in the US. [link]: http://forums.sonicretro.org/index.php?s=9faa55e2cd1380a4a6a27ef7e01a4f8a&showtopic=14100&st=0&p=280663&#entry280663 “Sonic The…

  • Mike Tyson’s Intergalactic Power Punch ROM Released

    [The unreleased sequel to Punch Out!!][link], now available for download or purchase in the form of [a reproduction cart][cart]. [link]: http://www.gamesetwatch.com/2009/04/mike_tysons_intergalactic_powe.php “GameSetWatch – Mike Tyson’s Intergalactic Power Punch ROM Released” [cart]: http://www.retrousb.com/product_info.php?cPath=23&products_id=71 “Mike Tyson’s Intergalactic Power Punch”

  • Amazon.com Now Selling Xbox Live Arcade Games

    [This is a pretty big deal][link]. Amazon selling download codes for XBLA games is a good step for retailers getting in on the downloadable action, which will get more exposure to download-only games, which will get everybody paid more. I hope. [link]: http://www.amazon.com/gp/redirect.html?ie=UTF8&location=http%3A%2F%2Fwww.amazon.com%2FXbox-Live%2Fb%3Fie%3DUTF8%26node%3D979417011%26ref%255F%3Damb%255Flink%255F84085271%255F2&tag=philnelson-20&linkCode=ur2&camp=1789&creative=390957 “Amazon.com Xbox Live Store”

  • “As long as there are people at this company who want to make SCUMM games, we’ll make them.”

    [Tim Schafer’s advice regarding wether you should care about game sales figures][link]: If you don’t have money on the line, don’t sweat it. [link]: http://www.doublefine.com/news.php/site/actually_i_think_it_might_have_been_a_furby_not_a_kitten/#When:20:35:23Z “Double Fine Action News: Actually, I think it might have been a Furby, not a Kitten”

  • This Isn’t Pop: When Video Game Music Inspired By Popular Music Is A Little Too Inspired

    *This is a post carried-over from the blog archives on philnelson.name, my previous site.* Video games have a long and storied history of borrowing heavily from popular music. This post will be updated with samples as I get them suggested to me, which you can do using the information above this post. In each case…

  • No Zombie Is Safe From Chicago Ted

    As if it wasn’t already easy to love Left 4 Dead, they give me this: My friends [The Urinal Mints][mints] have a song titled “[Chicago Ted][song]” According to Urinal Mints frontman Garth Plinko, the phrase stems from a message he (and apparently many others) had read scrawled on a bathroom wall, ending with “No bitch…