These are the things I've written that are tagged "simcity"

THE ROAD TO MAGNASANTI

10 June 2019

Catnip for the doomed gamer generation: In 2010, an obsessed gamer designed the perfect game of Sim City. Achieved through a repeating pattern of clustered high rises, “Magnasanti” exposes the hellish consequences of top-down civic design. In his new documentary, John Wilson explores how New York City is creeping closer and closer to realizing this […]

Pure Folly, Miss Poly(gon)

20 March 2013

Games journalism, punk rock, and SimCity: It seems like people—for some reason—were waiting on Polygon to call the industry out on its crap. Polygon, that Microsoft-sponsored, humourless, 70s prog rock supergroup of games journalism. Expecting any kind of populist uproar from Polygon is like expecting One Direction to vilify the X Factor culture that spawned […]

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My name is Phil Nelson and I make beautiful things for a troubled world. I'm a designer / developer / writer / director / editor / narrator at Occipital.

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