These are the things I've written that are tagged "javascript"

stochastic

“Simple functions for simulating Poisson Processes, Brownian motion, geometric Brownian motion, discrete/continuous-time Markov chains, and normal random variables” in Javascript.

Framer

An application / framework platform for Mac that looks to let you got from Photoshop or Sketch to prototype in record time.

slick – the last carousel you’ll ever need

A full-responsive, CSS3-enabled, touch-ready, arrow-key supporting, draggable carousel that you can instance with one line. Having built and used probably a dozen different image slider / content carousels this one looks like it covers all of the bases and with minimal markup bullshit. Color me impressed.

grid

Drag and drop library for two-dimensional, resizable and responsive lists. I’ve seen this done before but not so efficiently, responsively, and with no dependencies. (via Jesper)

Font-To-Width

Font‑To‑Width (FTW!) is a script by Nick Sherman and Chris Lewis that takes advantage of large type families to fit pieces of text snugly within their containers. Can definitely see using this for some datavis stuff. There is some FOUT (Flash of unstyled text) to deal with though.

MicIO.js

This is some crazy magicks and I love it: Use HTML5’s web audio API to create a hardware bus somewhat similar to how Square’s Credit Card readers works. I am abuzz with ideas for this right now and this is bad because I have actual work to do. (via Jesper)

obelisk.js

Obelisk.js is a JavaScript Engine for building isometric pixel objects. … and it looks like a million bucks. This may have to be the basis for my life’s work: A modern remake of the SNES version of SimCity. (via Jesper)

ScummVM Ported to Javascript

Day of the Tentacle, Maniac Mansion, LOOM, Indiana Jones, Monkey Island, all of the classics now playable in HTML5. The audio is Firefox-only for now, but this is damned impressive. And cool.

Timeline JS

Really slick timeline visualization that can pull in data from a Google Spreadsheet, Flickr, etc. I plan on using this for some weird stuff.

JavaScript Garden

JavaScript Garden is a growing collection of documentation about the most quirky parts of the JavaScript programming language. It gives advice to avoid common mistakes and subtle bugs, as well as performance issues and bad practices, that non-expert JavaScript programmers may encounter on their endeavours into the depths of the language. This has been an […]

Meteorite

Appears to be the front-runner for Meteor version and package management. Working very well for me so far. Meteor is some strong mojo.

lunr.js

A response to so many new frameworks keeping much of their data on the client-side: Lunr.js is a small, full-text search library for use in the browser. It indexes JSON documents and provides a simple search interface for retrieving documents that best match text queries.

glsl.js

A WebGL subset focused on making 2D and 3D game visuals more efficient / maintainable. Don’t miss the examples. Requires a browser that supports WebGL, so the current released version of Safari is a no-go for now. Try Chrome.

Derby

A Model-View-Controller framework for Node.js and web browsers. Real-time updating of everydamnthing. Don’t miss the demos.

Photobooth.js

Accessing the user’s camera using only Javascript. No flash. Performance isn’t real-time on my old MacBook Pro, but it’s “good enough” for things like single shots (e.g. a Photo Booth). 5 years ago this would’ve been voodoo of a high caliber, now it’s one line of jQuery. (via Waxy)

Garlic.js

Garlic.js allows you to automatically persist your forms’ text field values locally, until the form is submitted. This way, your users don’t lose any precious data if they accidentally close their tab or browser. Uses localStorage if available, to boot. The author suggests marking up your forms with rel=”persist” and that sounds reasonable enough to […]

Hello There

My name is Phil Nelson and I make beautiful objects for a troubled world in CSS, HTML, and JavaScript. I'm a designer / developer at Occipital.

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Hey. What're you doing all the way down here? You get lost? Just looking around? Cool. I like you.