[A WebGL subset focused on making 2D and 3D game visuals more efficient / maintainable.][link] Don’t miss the [examples][ex]. Requires a browser that supports WebGL, so the current released version of Safari is a no-go for now. Try Chrome.

[link]: “glsl.js, a Javascript + GLSL library = DRY & efficient • @GreWeb”
[ex]: “Bouncing balls glsl.js example”

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