Month: February 2013

  • glsl.js

    [A WebGL subset focused on making 2D and 3D game visuals more efficient / maintainable.][link] Don’t miss the [examples][ex]. Requires a browser that supports WebGL, so the current released version of Safari is a no-go for now. Try Chrome. [link]: http://blog.greweb.fr/2013/02/glsl-js-a-javascript-glsl-library-dry-efficient/ “glsl.js, a Javascript + GLSL library = DRY & efficient • @GreWeb” [ex]: http://greweb.fr/glsl.js/examples/balls/…

  • Yours vs. Mine

    [I’ve always used “Your” instead of “My,” when designing interfaces and I think Dustin Curtis has figured out some of the “why”:][link] >After thinking about this stuff for a very long time, I’ve settled pretty firmly in the camp of thinking that interfaces should mimic social creatures, that they should have personalities, and that I…

  • Black Hole Wizard

    [My great friend and sometimes collaborator Eliza Gauger is starting a new comics series with writer Simon Berman called Black Hole Wizard.][link] Official info is scant thus far, but: >Created by writer, Simon Berman and artist, Eliza Gauger, Black Hole Wizard is a comic book series that explores the weirder recesses of science fiction and…

  • Histo

    [A streaming chart library for the terminal that takes stdin and makes it pretty.][link] [link]: https://github.com/visionmedia/histo “visionmedia/histo · GitHub”

  • Occipital

    This week I’ve officially accepted a position with [Occipital][link], helping them bring their kickass computer vision research and products to the web. You may know them from their app, [360 Panorama][360], which is found on most iPad demo units in Apple stores. They also created [Red Laser][red], which is now owned by eBay. Glad to…

  • hint.css

    [A CSS-only tooltip library, written in SASS.][link] [link]: http://kushagragour.in/lab/hint/ “hint.css – A tooltip library in CSS”