Shaun Inman’s Analysis of the Super Mario World Camera System

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A follow-up to his great analysis of Super Mario 3. I love that he’s doing this stuff in public as he’s working on his own game.

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My name is Phil Nelson and I make beautiful objects for a troubled world. I'm a designer / developer / writer / director / editor / narrator at Occipital.

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Hey. What're you doing all the way down here? You get lost? Just looking around? Cool. I like you.