These are the things I've written that are tagged "roguelike"

Halcyon 6: Starbase Commander

10 March 2015

A new game from Massive Damage: A rogue-like sci-fi strategy survival game with base building, tactical combat, crew management and emergent storytelling. 90% of the words in that sentence make me so happy. Feels like equal parts X-Com, Civilization, and FTL. It looks great, too. The visual aesthetic is this kind of atemporal “18-bit” style […]

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My name is Phil Nelson and I make beautiful objects for a troubled world. I'm a designer / developer / writer / director / editor / narrator at Occipital.

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Hey. What're you doing all the way down here? You get lost? Just looking around? Cool. I like you.