One man’s 3GHz quest to build a perfect SNES emulator


Fascinating look at the limitations of current/past SNES emulators and the solutions to some very old problems by Ben Kuchera. (via Jesper)

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My name is Phil Nelson and I make beautiful objects for a troubled world. I'm a designer / developer / writer / director / editor / narrator at Occipital.

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Hey. What're you doing all the way down here? You get lost? Just looking around? Cool. I like you.