Wired’s Coverage of Game Dev Story

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Nifty article with input from Ron Gilbert. Game Dev Story has been a big timesink for me. It suffers from a distinct lack of polish, but it tickles just the right areas of my brain that spent months with old PC simulations like Detroit and Air Bucks.

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My name is Phil Nelson and I make beautiful objects for a troubled world. I'm a designer / developer / writer / director / editor / narrator at Occipital.

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